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WinPOV RC3, K6, WinNT4
I got a crash when trying to read vectors from a file using '#read'. The
following probably sounds quite weird, but i tried to reduce the file as
much as possible after experiencing the problem.
To reproduce, write the following to a file named 'bug.dat':
<0,0,0.5> ,<-1.#IND,-1.#IND,1.#IND>
Of course these are invalid values, but POV-Ray should not crash because
of them.
Then render the following scene 2 times:
#include "math.inc"
#fopen File "bug.dat" read
#read (File,V1,V2)
#fclose File
After the first render i get an error as expected, but the second render
crashes povray at the beginning of parsing.
The #include seems required to generate the crash.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______
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